Advantages of Using a Layered Model
- Allows a layer to be changed without impacting the rest of the
model.
- Interoperability between network applications is improved by
using a standard interface.
- Design and development efforts can be made in a modular fashion.
- Network operations and troubleshooting can be simplified.
Five Conversion Steps of Data Encapsulation
Data >> Segments >> Packets >> Frames >>
Bits
- Upper layers convert and format the information into data
and send it to the Transport Layer.
- The Transport layer turns the data into segments and adds
headers then sends them to the Network layer.
- The Network layer receives the segments and converts them into
packets and adds header information (logical addressing) and
sends them to the Data Link Layer.
- The Data Link layer receives the packets and converts them into
frames and adds header information (physical source and
destination addresses) and sends the frames to the Physical Layer.
- The Physical layer receives the frames and converts them into
bits to be put on the network medium.
Application Layer
The application layer is the OSI layer closest to the end user, which
means that both the OSI application layer and the user interact directly
with the software application. This layer interacts with software
applications that implement a communicating component. Such
application programs fall outside the scope of the OSI model.
Application-layer functions typically include identifying
communication partners, determining resource availability,
and synchronizing communication.
When identifying communication partners, the application layer
determines the identity and availability of communication partners for
an application with data to transmit. When determining resource
availability, the application layer must decide whether sufficient
network resources for the requested communication exist. In
synchronizing communication, all communication between applications
requires cooperation that is managed by the application layer.
Two key types of application-layer implementations are TCP/IP
applications and OSI applications. TCP/IP applications are
protocols, such as Telnet, File Transfer Protocol (FTP), and Simple Mail
Transfer Protocol (SMTP), that exist in the Internet Protocol suite.
OSI applications are protocols, such as File Transfer, Access, and
Management (FTAM), Virtual Terminal Protocol (VTP), and Common
Management Information Protocol (CMIP), that exist in the OSI suite.
Internetworking Applications
WWW
-Connects countless servers presenting diverse formats:
multimedia, graphics, text, sound, and video. Applications
such as Netscape Navigator, Internet Explorer, and Mosaic simplify
accessing and viewing web sites.
EMAIL
-Versatile can use SMTP or X.400 to deliver messages between
different email applications.
Electronic Data Interchange
-Composite of specialized standards that facilitates the flow of
tasks such as accounting, shipping / receiving, and order and
inventory tracking between business.
Bulletin Boards
-Includes Internet chat rooms, and sharing public domain
software.
Internet Navigation Utilities
-Includes Gopher, WAIS, and search engines, e.g. Yahoo, Excite,
and Alta Vista. Helps users locate resources and information
on the Internet.
Financial Transaction Services
-They gather and sell information pertaining to investments and
credit data to their subscribers.
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Presentation Layer
The presentation layer provides a variety of coding and conversion
functions that are applied to application layer data. These functions
ensure that information sent from the application layer of one system
will be readable by the application layer of another system. Some
examples of presentation-layer coding and conversion schemes include
common data representation formats, conversion of character
representation formats, common data compression schemes, and common data
encryption schemes.
Common data representation formats, or the use of standard image,
sound, and video formats, enable the interchange of application data
between different types of computer systems. Conversion schemes are used
to exchange information with systems by using different text and data
representations, such as EBCDIC and ASCII. Standard data compression
schemes enable data that is compressed at the source device to be
properly decompressed at the destination. Standard data encryption
schemes enable data encrypted at the source device to be properly
deciphered at the destination. Presentation-layer implementations
are not typically associated with a particular protocol stack. The
following serve to direct graphic and visual image presentations:
PICT
-Picture format used by Mac and PowerPC programs for transferring
Quick draw graphics.
TIFF
-Tagged Image File Format, a standard graphics format for
high-resolution bitmapped images.
JPEG
-Joint Photographic Experts Group standards.
MIDI
-Musical Instrument Digital Interface, used for digitized music.
MPEG
-Moving Picture Experts Group, standard for compression and
coding of motion video. Digital storage and bit rates up to
1.5 Mbps.
Quicktime
-Mac and PowerPC audio and video applications.
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Session Layer
The session layer establishes, manages, and terminates
communication sessions between presentation layer entities.
Communication sessions consist of service requests and service responses
that occur between applications located in different network devices.
These requests and responses are coordinated by protocols implemented at
the session layer. Some examples of session-layer implementations
include Zone Information Protocol (ZIP), the AppleTalk protocol that
coordinates the name binding process; and Session Control Protocol
(SCP), the DECnet Phase IV session-layer protocol. Also provides
dialog control between devices or nodes. Coordinates and organizes
communications between system by offering three different modes:
simplex, half-duplex, and full-duplex. The layer basically keeps
different applications' data separate from other applications' data.
Session Layer Protocols and Interfaces
NFS
-Network File System, developed by Sun Microsystems and used with
TCP/IP and Unix workstations to allow transparent access to remote
resources.
SQL
-Developed by IBM to provide users with a simpler way to define
their information requirements on both local and remote systems.
RPC
-A broad client / server redirection tool used for disparate
service environment. Its procedures are created on clients and
performed on servers.
X Window
-Widely used by intelligent terminals for communications with
remote Unix computers, allowing them to operate as though they were
locally attached monitors.
AppleTalk Session Protocol
-A client / server mechanism which establishes and maintains
sessions between AppleTalk client and server machines.
Digital Network Architecture Session Control Protocol
-A DECnet session layer protocol.
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Transport Layer
The transport layer implements reliable internetwork data transport
services that are transparent to upper layers. Transport-layer functions
typically include flow control, multiplexing, virtual
circuit management, and error checking and recovery.
Services located in Transport layer both segment and reassemble data
from upper layer applications and unite it onto the same data stream.
They provide end-to-end data transport services and can establish a
logical connection between the sending host and destination host on an
Internetwork. It also hides details of any network dependent
information from the higher layer by providing transparent data
transfer.
Flow Control
-Data integrity is ensured by maintaining flow control and
allowing users the option to request reliable data transport between
systems. Flow control manages data transmission between
devices so that the transmitting device does not send more data than
the receiving device can process. Reliable data transport
employs a connection-oriented communication session between systems.
The protocols ensure that the following are achieved:
-segments delivered are acknowledged to sender upon delivery.
-non acknowledged segments are re-sent.
-segments are put back in sequence upon arrival at their
destination.
-a manageable data flow is maintained to avoid congestion,
overloading, and data loss.
Multiplexing
The Transport layer is responsible for providing mechanisms for
multiplexing upper layer applications. Multiplexing enables
data from several applications to be transmitted onto a single
physical link.
Virtual Circuits
Virtual circuits are established, maintained, and terminated by
the transport layer.
Error Checking and Recovery
Error checking involves creating various mechanisms for detecting
transmission errors, while error recovery involves taking an action,
such as requesting that data be retransmitted, to resolve any errors
that occur.
Acknowledgments
-Positive acknowledgement with retransmission ensures that
reliable data delivery by requiring a receiving machine to send an
acknowledgment message to the sender when it receives data.
The sending machine documents each segment sent and waits for an
acknowledgment before sending the next segment. Using
windowing, the machine will transfer an agreed upon number of
segments. If the receiving machine receives all the segments
intact, it will request the next segment of the next window.
If it misses a segment, it will request the missing segment and will
transmit a request for the next segment of the next window, when the
first window's segments are all received.
-During a transfer, congestion can occur because high speed
computers can generate data faster that the network can transfer it
or because many computers are using the network and sending
datagrams through a single gateway. When a machine receives a
flood of datagrams, it stores them in a buffer. If the buffer
fills, all additional datagrams are discarded. Transport can
issue a "not ready" signal to stop a device from transmitting
additional segments. Once the buffer is emptied, it sends a
"ready" transport indicator. When the waiting machine receives
this "go" signal, it continues where it left off. To avoid
failures in data transfers, the receiving host acknowledges every
segment it receives.
Connection-Oriented Communications
-In reliable transport operations
- One device first establishes a connection oriented session
with is peer (Initiation)
- Both host's application programs begin by notifying their
individual Operating Systems that a connection is about to be
initiated. (Synchronization)
- The two Operating Systems communicate by sending messages
over the network confirming that the transfer is approved and
both sides are ready for it to take place. (Negotiating)
- Once the synchronization is complete, a connection is fully
established and data transfer begins. (Established)
- The data transfers. While the information is being
transferred between hosts, the two machines periodically check
in with each other, communicating through their protocol
software to ensure that all is going well and that data is being
received properly.
Windowing
-A window is the number of segments that can be sent without
receiving an acknowledgement. Windowing can increase the
throughput for data exchanges by limiting the number of
acknowledgments needed for total segments transferred.
Example: if the window size is three then an acknowledgment is
required after the third segment is transferred.
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Network Layer
The Network layer provides routing and related functions that
enable multiple data links to be combined into an internetwork.
This is accomplished by the logical addressing (as opposed to the
physical addressing) of devices. The network layer supports both
connection-oriented and connectionless service from higher-layer
protocols. Network-layer protocols typically are routing protocols, but
other types of protocols are implemented at the network layer as well.
Routers work at this level and provide the routing services for an
internetwork.
Routing a Packet
- The router receives the packet and looks up the destination IP
address.
- If the packet isn't destined for the router, the router looks
for the destination address in the routing table.
- Once the destination interface is found, the packet will be sent
to the interface.
- At the destination interface, the packet is framed and sent out
on the local network.
-There are two types of packets at the Network layer.
Data Packets
-Used to transport user data through internetwork.
-Uses routed protocols such as: IP and IPX.
Router Update Packets
-Used to update neighbor routers about networks connected to
routers on the internetwork.
-Routing protocols: RIP, EIGRP, OSPF.
-Builds and maintains routing tables on each router.
Routing Table
Network Address
-Protocol specific network addresses. A table is maintained
for individual routing protocols since each protocol keeps track of
a network with a different addressing scheme.
Interface
-The interface the packet is sent out on when destined for a
particular network.
Metric
-The distance to the remote network.
-Routers breakup broadcast domains by not forwarding broadcast or
multicast packets through a router. They also breakup collision
domains as each interface is a separate network.
-Routers use logical addresses in a network layer header to determine
the next hop router to forward the packet to.
-Routers can use access lists to control security on packets entering
or leaving an interface.
-Routers can provide layer 2 bridging and can simultaneously route
through the same interface
-Routers provide connections between Virtual LANs. (VLANs)
-Routers can provide Quality of Service for specific types of network
traffic.
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Network vs. Data Link Layer Addresses
Network layer addressing is referred to as logical addressing,
whereas Data Link layer addressing uses physical addresses. The physical
address of a device can't be changed without removing or replacing the
hardware (physical address is burned into a NIC's ROM); while a logical
address is configured in software and can be changed as needed.
Data Link Layer
The Data Link layer provides reliable transit of data across a
physical network link. Different Data Link layer specifications
define different network and protocol characteristics, including
physical addressing, network topology, error notification,
sequencing of frames, and flow control. The Data
Link layer translates messages from the Network layer into bits for the
Physical layer to transmit. It formats messages into data frames
and adds a customized header containing the source and destination
hardware addresses. Data Link layer is responsible for uniquely
identifying each device on a local network.
- Physical addressing (as opposed to network
addressing) defines how devices are addressed at the data link
layer.
- Network topology consists of the data link layer
specifications that often define how devices are to be physically
connected, such as in a bus or a ring topology.
- Error notification alerts upper-layer protocols
that a transmission error has occurred, and the sequencing of data
frames reorders frames that are transmitted out of sequence.
- Flow control moderates the transmission of data so
that the receiving device is not overwhelmed with more traffic than
it can handle at one time.
-When a packet is sent between routers, it is framed with control
information at the Data Link layer. The information is removed at
the destination router and only the original packet remains. If
the packet is to go to another router, the framing process is repeated
until it gets to the receiving host. The packet is never altered,
only encapsulated with control information to be passed on to the
different media type.
The IEEE has subdivided the data link layer into two sublayers:
Logical Link Control (LLC) and Media Access Control (MAC).
MAC (Media Access Control)
The Media Access Control (MAC) sublayer of the data link layer
manages protocol access to the physical network medium. The IEEE MAC
specification defines MAC addresses, which enable multiple devices
to uniquely identify one another at the data link layer.
--The MAC describes how a station schedules, transmits and
receives data on a shared media environment.
--Ensures reliable transfer of information across the link,
synchronizes data transmission, recognizes errors (doesn't correct
them), and controls the flow of data.
--Defines how packets are placed on the media.
--Physical addressing is defined here as well as local
topologies.
--MAC example is Ethernet/802.3 and Token Ring/802.5
--Line discipline, error notification, ordered delivery of
frames, and optional flow control can be used at this layer.
--In General, MACs are only important in shared medium
environments where multiple nodes can connect to the same
transmission medium.
LLC (Logical Link Control)
The Logical Link Control (LLC) sublayer of the data link layer
manages communications between devices over a single link of a
network. LLC is defined in the IEEE 802.2 specification and
supports both connectionless and connection-oriented services used
by higher-layer protocols. IEEE 802.2 defines a number of
fields in data link layer frames that enable multiple higher-layer
protocols to share a single physical data link.
--Responsible for identifying Network layer protocols and
encapsulating them.
--A LLC header tells the Data Link layer what to do with a packet
once it is received.
Switches and Bridges
- Work at Data Link layer and filter network using MAC
addresses. Layer 2 switching is hardware based switching
because it uses an ASIC (Application Specific Integrated
Circuit).
- Switches and Bridges read each frame as it passes through,
it then puts the source address in a filter table and keeps
track of which port it was received on. This tells the
switch where that device is located.
- After a filter table is built, the device will only forward
frames to the segment where the destination address is located.
If the destination device is on the same segment as the frame,
the layer 2 device will block it from being forwarded. If
the destination is on another segment, the frame will only be
forwarded to that segment (transparent bridging).
- When a layer 2 device receives a frame and the destination
is unknown to the device's filter table, it will forward the
frame to all connected segments. If the unknown device
replies, the filter table is updated with that device's
location.
-Layer 2 devices (Switches / Bridges) propagate broadcast storms and
the only way to prevent them is with a router.
-Each port on a switch is in its own collision domain.
-Switches allow all segments to transmit simultaneously.
-Switches can't translate different media types.
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Physical Layer
The physical layer defines the electrical, mechanical, procedural,
and functional specifications for activating, maintaining, and
deactivating the physical link between communicating network systems.
Physical layer specifications define characteristics such as voltage
levels, timing of voltage changes, physical data rates, maximum
transmission distances, and physical connectors. Physical-layer
implementations can be categorized as either LAN or WAN specifications.
-The Physical layer has two responsibilities, send and receive bits
(bits have a value of 1 or 0).
-The interface between DCEs and DTEs is defined at the Physical
layer.
-The DCE is on the service provider side.
-The DTE is the attached device, the services available to a DTE
are accessed through a CSU/DSU.
-HSSI Peer-based communications assumes intelligence in DCE and
DTE devices.
Hubs and Repeaters
-Hubs are multiple port repeaters. A repeater receives a
signal, regenerates the digital signal, and forwards it on all active
ports. An active hub does the same thing. All devices
plugged into a hub are on the same collision and the same broadcast
domains. Hubs don't look at any traffic that enters, it just
forwards all traffic to all ports. Every device connected to the
hub must listen if a device transmits.
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