Ethernet Networking
Ethernet is a contention media access method that allows all
hosts on a network to share the bandwidth of a link, is specified at
the Data Link layer, and uses specific physical layer cabling and
signaling techniques. Ethernet networking uses Carrier Sense
Multiple Access with Collision Detection (CSMA/CD) to share the
bandwidth without having two devices transmit at the same time on
the network medium. When a node transmits in a CSMA/CD
environment, all the other nodes receive and examine the packet to
see if it is destined for them, bridges and routers prevent the
transmission from propagating throughout the internetwork.
CSMA/CD
- Carrier Sense – a workstation listens to the network to
ensure that there aren't any other stations transmitting when it
wants to transmit.
- If the network is quiet for a period of time called IFG
(InterFrame Gap), the station may transmit.
- The network is continuously monitored if it is determined to
be busy. Once the IFG is observed, the station may transmit.
- When two or more stations are listening at the same time and
determine the network is free and then try to transmit at the
same time, a collision will occur and destroy both packets. The
network is monitored during transmissions to detect collisions.
- Transmission is stopped immediately if the station detects a
collision on the network during its transmission. A signal is
sent on the network to indicate that a collision has occurred
and informs all stations to disregard all corrupted packets they
may have been receiving.
- A random backoff algorithm is applied to determine how long
each station that had a collision during its transmission will
have to wait to retransmit.
- Starts over at step one to repeat the transmitting process.
Since Ethernet networks are connected with repeaters to extend
the network, whenever a collision occurs it is repeated on each
adjoining segment.
How some LAN Hardware treats collisions:
- A repeater receives and immediately retransmits each bit; it
doesn’t depend on any particular protocol, it simply duplicates
everything, including the collisions.
- A bridge receives the entire message into memory. If the
message was damaged by a collision or noise, it is discarded.
Otherwise, the message is queued up and will be retransmitted
onto another Ethernet cable. The bridge has no address. Its
actions are transparent to the client and server workstations.
- A router acts as an agent to receive and forward messages.
The router has an address and is known to the client or server
machines. Typically, machines directly send messages to each
other when they are on the same cable, and they send the router
messages addressed to another zone, department, or sub-network.
IEEE Specifications for Ethernet
- 802.3 - Ethernet LAN Specifications
Two new specifications, both run on twisted pair and fiber
optic.
- 802.3u - Fast Ethernet
- 802.3z - Gigabit Ethernet
Ethernet Speeds at Cisco Hierarchical Layers
- Access - 10Mbps switches for clients, 100Mbps for Servers.
- Access to Distribution - use 100Mbps.
- Distribution to Core - use 100Mbps or 1000Mbps, with
redundant links.
|
Cable Specifications |
| Name |
Class |
Length |
Host per Segment |
Topology |
| 10base2 |
50ohm Coax |
185m |
30 |
Phys. + logical Bus |
| 10base5 |
50ohm Coax |
500m |
208 |
Phys. + logical Bus |
| 10baseT |
Cat 3,4,5 UTP |
100m |
1 |
Phys.. star + logical bus |
| 100baseTx |
Cat 5,6,7 UTP |
100m |
1 |
Phys. star + logical bus |
| 100baseFX |
Multimode Fiber |
400m |
1 |
point to point |
| 1000baseCX |
STP |
25m |
1 |
Point to point |
| 1000baseT |
Cat 5 UTP |
100m |
1 |
Phys. star + logical bus |
| 1000baseSX |
Multimode Fiber |
260m |
|
|
| 1000baseLX |
Singlemode Fiber |
3 - 10K |
|
|
802.3u Fast Ethernet Features and Benefits
- 100baseT was adopted by IEEE as the 802.3u standard in 1995.
- 100baseT is ethernet operating at 10 times the speed of
regular ethernet.
- Just like 10baseT, it can be used in a shared or switched
environment.
- Can operate in full-duplex without collisions.
- Use twisted pair or fiber.
- The 100BaseT maximum network diameter is 205 meters, which
is approximately 10 times less than 10-Mbps Ethernet.
- 100BaseT networks support an optional feature, called
autonegotiation, that enables a device and a hub to exchange
information (using 100BaseT FLPs) about their capabilities,
thereby creating an optimal communications environment.
Autonegotiaton supports a number of capabilities, including
speed matching for devices that support both 10-and 100-Mbps
operation, full-duplex mode of operation for devices that
support such communications, and an automatic signaling
configuration for 100BaseT4 and 100BaseTX stations.
- The IEEE 802.3u specification for 100BaseTX networks allows
a maximum of two repeater (hub) networks and a total network
diameter of approximately 200 meters. A link segment,
which is defined as a point-to-point connection between two
Medium Independent Interface (MII) devices, can be up to 100
meters.
100BaseT supports three media types at the OSI physical layer
(Layer 1): 100BaseTX, 100BaseFX, and 100BaseT4.
Characteristics of 100BaseT Media Types
| Characteristics |
100BaseTX |
100BaseFX |
100BaseT4 |
| Cable |
Category 5 UTP, or Type 1 and 2 STP |
62.5/125 micron multi-mode fiber |
Category 3, 4, or 5 UTP |
| Number of pairs or
strands |
2 pairs |
2 strands |
4 pairs |
| Connector |
ISO 8877 (RJ-45) connector |
Duplex SCmedia-interface connector (MIC) ST
|
ISO 8877 (RJ-45) connector |
| Maximum segment length
|
100 meters |
400 meters |
100 meters |
| Maximum network
diameter
|
200 meters |
400 meters |
200 meters |
Half-Duplex Ethernet
- Defined in 802.3 ethernet, usually runs on 10baseT.
- Uses only one wire pair with signals running in both
directions on the wire, stations either transmit or receive not
both.
- Uses CSMA/CD protocol to detect collisions and retransmit if
they occur.
- If you attach a hub to a switch, the switch must run in
half-duplex so the end stations can detect collisions.
Full-Duplex Ethernet
Full-duplex provides the means of transmitting and receiving
simultaneously on a single wire. Full-duplex is typically used
between two endpoints, such as between switches, between switches
and servers, between switches and routers, and so on. Full-duplex
has allowed bandwidth on Ethernet and Fast Ethernet networks to be
easily and cost-effectively doubled from 10 Mbps to 20 Mbps and 100
Mbps to 200 Mbps, respectively.
- Data can be simultaneously transmitted and received,
doubling the nominal throughput.
- Uses two pairs of wire, one pair sends and the other
receives data.
- Can't run on COAX, must be twisted pair or fiber.
- Uses a point-to-point connection between transmitting and
receiving devices.
- When powered on, it negotiates with the other end of the
link (auto-detect mechanism), it first checks for available
speed 10 or 100mbps, it then checks to see if it can run in
full-duplex. If it can't, it will run in half-duplex.
UTP
- Uses RJ-45 connector with up to four pairs of twisted wire.
- Twisted wires eliminate crosstalk between the wire and the
more twists in the wire the higher the category rating and the
quality.
Straight Wired
- The wires are in the same order at both ends of the RJ-45s.
Used For
- Router to hub or switch.
- Server to hub or switch.
- Workstation to hub or switch.
Crossover
- Two pairs of the wires are crossed at one end of the cable.
- Switch the first and third and second and sixth wires on one
end.
Used For
- Uplinks between hubs and switches.
- Hubs to switches.
- Router to router.
- Connecting two PCs without a hub or switch.
CAT 5 UTP Wiring Order for Patch and Crossover Cables
- To make your own CAT 5 (patch/crossover) cable you will have
to first cut the wire to the needed length and strip about 3/4
of an inch of the outer jacket off both ends.
- Next arrange the eight individual wires in the following
order:
| Patch Cable Wiring Order
[ Left to Right ] |
| Wire Color |
orange/white |
orange |
green/white |
blue |
blue/white |
green |
brown/white |
brown |
| Wire Number |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
- Next, holding the wires together, trim them so the ends are
all flush. Wire number 1 will stay on the left side.
- Next turn an RJ-45 jack upside down {locking tab down} and
slide the wires in until they align below the brass connectors.
Make sure they are still in the same order as above.
- Now, holding the wires firmly in the jack, place the jack in
the pair of crimpers and proceed to firmly crimp them in place.
- Once done crimping, pull gently on the wires to verify that
they were securely crimped; if they aren't secure, cut the bad
end off and go back to step 1.
- If that side is done, you can now proceed to step 8 to make
a crossover cable (the other side is done the same except wires
1 and 3 and 2 and 6 are switched) or if you want to make a patch
cable (connects PC to hub) follow steps 1 through 6 for both
sides of the cable.
- Only one end of a crossover cable is switched,
and is in the following order:
| Crossover Cable Wiring Order
[1 + 3 and 2 + 6 switched from patch cable order] |
| Wire Color |
green/white |
green |
orange/white |
blue |
blue/white |
orange |
brown/white |
brown |
| Wire Number |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
- Now follow steps 3 - 6 to create the crossover cable.
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